By Kelly Cloonan
Roblox logged higher revenue in its latest quarter as bookings and daily active users rose.
The videogame company on Thursday posted a loss of $316 million, or 45 cents a share, compared with a loss of $219.6 million, or 33 cents a share, a year earlier. Analysts polled by FactSet were looking for a loss of 47 cents a share.
Revenue rose 43% to $1.42 billion.
Bookings, a metric that reflects Roblox's deferred revenue, rose 63% to $2.22 billion, topping analyst estimates of $2.09 billion.
The results were driven by user growth and strong monetization growth across most regions, the company said. Average daily active users rose 69%, while engagement hours grew 88%.
For the current year, Roblox forecasts revenue to climb 23% to 29%, to a range of $6.02 billion to $6.29 billion. It projects bookings will grow 22% to 26% to between $8.28 billion to $8.55 billion, ahead of analyst estimates of $8.03 billion.
The guidance reflects continued growth in daily active users and hours, the company said. It expects revenue and bookings growth will be higher in the first half of the year than the back half.
Write to Kelly Cloonan at kelly.cloonan@wsj.com
(END) Dow Jones Newswires
February 05, 2026 16:36 ET (21:36 GMT)
Copyright (c) 2026 Dow Jones & Company, Inc.
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