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2022-08-09
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Global revenue rankings of Chinese mobile game publishers in July 2022
百日做梦
2022-08-09
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Global revenue rankings of Chinese mobile game publishers in July 2022
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11:18","market":"hk","language":"zh","title":"Global revenue rankings of Chinese mobile game publishers in July 2022","url":"https://stock-news.laohu8.com/highlight/detail?id=1125368108","media":"SensorTower","summary":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计","content":"<p><html><head></head><body>Sensor Tower store intelligence platform shows, July 2022<a href=\"https://laohu8.com/S/CMGE\">China Mobile Games</a>The publisher's revenue ranking in the App Store and Google Play worldwide. In this issue, a total of 39 Chinese manufacturers were shortlisted for the TOP100 global mobile game publisher revenue list, attracting a total of more than 2.03 billion US dollars, accounting for 38.1% of the global TOP100 mobile game publisher revenue. The detailed report is as follows.</p><p><b>TOP30 Chinese mobile game publishers by revenue</b></p><p>With the opening of the SS19 season, the revenue of \"Peace Elite\" surged by 23% in July, and the superimposed \"League of Legends E-sports Manager\" was launched on July 20, making<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Game</b>Revenue for the period grew 6% sequentially.</p><p>The daily service of \"Wilderness Action\" launched a wealth of summer activities in July, and the revenue of this period doubled that of June. On July 25th, \"Diablo: Immortal\" was successfully listed in the domestic market, and quickly ranked among the top three best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Game</b>Revenue grew 6.8% sequentially.</p><p><b>IM30</b>Its doomsday survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, and its revenue in the current period increased by 30% month-on-month, hitting a new high. At the same time, Sensor Tower game classification data shows that the game ranked third in the global simulation mobile game revenue list in July, second only to \"Roblox\" and \"Township\". Its success once again verified the market potential of doomsday themes, and also marked a major breakthrough for Chinese mobile game manufacturers in the simulated mobile game track.</p><p>In this summer,<b>Thunder Games</b>Launched another childhood IP mobile game \"Obi Island: Dream Country\". In mid-July, the game was listed in the top six best-selling iOS mobile games in China, and the publisher's revenue for this period increased by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to the substantial increase in revenue from the Japanese server versions of \"Blue Archives\" and \"Arknights\", this issue<b>Youxing Network</b>Revenue surged 72% month-on-month, advancing 8 places to 12th.</p><p>Thanks to its games spanning multiple categories such as chess and cards, leisure, and RPG,<b>Polk City</b>Revenue began to enter a rapid upward channel in 2020. In July this year, the revenue reached 3.75 times that of the same period in 2020, ranking 78th in the global mobile game publisher revenue list, and entering the Top 30 Chinese mobile game publisher revenue list for the first time. The top three markets in terms of revenue in this period are Indonesia, the United States and China, accounting for 38.6%, 26.2% and 23% respectively.</p><p>July<b>Hero Games</b>The release of \"Battle Double Pamish\" held summer activities and first anniversary celebrations in Chinese, Japanese, Korean and English versions respectively. The global revenue of the game surged by 179% month-on-month, and the revenue of publishers increased by 42.4% correspondingly, ranking 84th in the global mobile game publishers' revenue list.</p><p>In addition to the list, the Chinese mobile game publishers shortlisted for the top 100 global revenue are<b><a href=\"https://laohu8.com/S/02660\">Zen Tour Technology</a></b>、<b>Xinghe Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>TOEIC Network</b>、<b><a href=\"https://laohu8.com/S/300315\">Palm Fun Technology</a></b>、<b>Athletic World</b>And<b><a href=\"https://laohu8.com/S/002174\">Youzu Network</a></b>A total of 39 manufacturers.</p><p><b>China App Store Mobile Game Revenue TOP20</b></p><p>Although masterpieces such as \"League of Legends E-Sports Manager\", \"Diablo: Immortal\" and \"Obi Island: Dream Country\" were successfully launched this summer, due to the easing of the epidemic and the recovery of travel, the revenue of the Chinese iOS mobile game market was basically the same as that in June. It was flat, a decrease of 14% from the peak in April this year and a decrease of 10% from the same period last year. This situation is also consistent with the trend of overseas mainstream mobile game markets in the later stage of the epidemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>The revenue of \"Time and Space Hunter 3\", launched at the end of June, increased by 271% month-on-month, reaching the 17th place on the list, and the revenue of publishers increased by 41.7% month-on-month accordingly.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth in this period are QQ Speed and Fingertip Sichuan Mahjong, which achieved month-on-month growth of 85% and 87% respectively.</p><p>With the achievements of Fingertip Sichuan Mahjong in China's iOS market,<b>Zen Tour Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th in the global mobile game publisher revenue list and 31st in the Chinese mobile game publisher revenue list.</p><p></body></html></p>","source":"lsy1567654688867","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Global revenue rankings of Chinese mobile game publishers in July 2022</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nGlobal revenue rankings of Chinese mobile game publishers in July 2022\n</h2>\n<h4 class=\"meta\">\n<p class=\"head\">\n<strong class=\"h-name small\">SensorTower</strong><span class=\"h-time small\">2022-08-09 11:18</span>\n</p>\n</h4>\n</header>\n<article>\n<p><html><head></head><body>Sensor Tower store intelligence platform shows, July 2022<a href=\"https://laohu8.com/S/CMGE\">China Mobile Games</a>The publisher's revenue ranking in the App Store and Google Play worldwide. In this issue, a total of 39 Chinese manufacturers were shortlisted for the TOP100 global mobile game publisher revenue list, attracting a total of more than 2.03 billion US dollars, accounting for 38.1% of the global TOP100 mobile game publisher revenue. The detailed report is as follows.</p><p><b>TOP30 Chinese mobile game publishers by revenue</b></p><p>With the opening of the SS19 season, the revenue of \"Peace Elite\" surged by 23% in July, and the superimposed \"League of Legends E-sports Manager\" was launched on July 20, making<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Game</b>Revenue for the period grew 6% sequentially.</p><p>The daily service of \"Wilderness Action\" launched a wealth of summer activities in July, and the revenue of this period doubled that of June. On July 25th, \"Diablo: Immortal\" was successfully listed in the domestic market, and quickly ranked among the top three best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Game</b>Revenue grew 6.8% sequentially.</p><p><b>IM30</b>Its doomsday survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, and its revenue in the current period increased by 30% month-on-month, hitting a new high. At the same time, Sensor Tower game classification data shows that the game ranked third in the global simulation mobile game revenue list in July, second only to \"Roblox\" and \"Township\". Its success once again verified the market potential of doomsday themes, and also marked a major breakthrough for Chinese mobile game manufacturers in the simulated mobile game track.</p><p>In this summer,<b>Thunder Games</b>Launched another childhood IP mobile game \"Obi Island: Dream Country\". In mid-July, the game was listed in the top six best-selling iOS mobile games in China, and the publisher's revenue for this period increased by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to the substantial increase in revenue from the Japanese server versions of \"Blue Archives\" and \"Arknights\", this issue<b>Youxing Network</b>Revenue surged 72% month-on-month, advancing 8 places to 12th.</p><p>Thanks to its games spanning multiple categories such as chess and cards, leisure, and RPG,<b>Polk City</b>Revenue began to enter a rapid upward channel in 2020. In July this year, the revenue reached 3.75 times that of the same period in 2020, ranking 78th in the global mobile game publisher revenue list, and entering the Top 30 Chinese mobile game publisher revenue list for the first time. The top three markets in terms of revenue in this period are Indonesia, the United States and China, accounting for 38.6%, 26.2% and 23% respectively.</p><p>July<b>Hero Games</b>The release of \"Battle Double Pamish\" held summer activities and first anniversary celebrations in Chinese, Japanese, Korean and English versions respectively. The global revenue of the game surged by 179% month-on-month, and the revenue of publishers increased by 42.4% correspondingly, ranking 84th in the global mobile game publishers' revenue list.</p><p>In addition to the list, the Chinese mobile game publishers shortlisted for the top 100 global revenue are<b><a href=\"https://laohu8.com/S/02660\">Zen Tour Technology</a></b>、<b>Xinghe Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>TOEIC Network</b>、<b><a href=\"https://laohu8.com/S/300315\">Palm Fun Technology</a></b>、<b>Athletic World</b>And<b><a href=\"https://laohu8.com/S/002174\">Youzu Network</a></b>A total of 39 manufacturers.</p><p><b>China App Store Mobile Game Revenue TOP20</b></p><p>Although masterpieces such as \"League of Legends E-Sports Manager\", \"Diablo: Immortal\" and \"Obi Island: Dream Country\" were successfully launched this summer, due to the easing of the epidemic and the recovery of travel, the revenue of the Chinese iOS mobile game market was basically the same as that in June. It was flat, a decrease of 14% from the peak in April this year and a decrease of 10% from the same period last year. This situation is also consistent with the trend of overseas mainstream mobile game markets in the later stage of the epidemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>The revenue of \"Time and Space Hunter 3\", launched at the end of June, increased by 271% month-on-month, reaching the 17th place on the list, and the revenue of publishers increased by 41.7% month-on-month accordingly.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth in this period are QQ Speed and Fingertip Sichuan Mahjong, which achieved month-on-month growth of 85% and 87% respectively.</p><p>With the achievements of Fingertip Sichuan Mahjong in China's iOS market,<b>Zen Tour Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th in the global mobile game publisher revenue list and 31st in the Chinese mobile game publisher revenue list.</p><p></body></html></p>\n<div class=\"bt-text\">\n\n\n<p> source:<a href=\"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g\">SensorTower</a></p>\n\n\n</div>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"https://static.tigerbbs.com/7eaa2c45cf70f617f2a492ecb0fcce5f","relate_stocks":{"00700":"腾讯控股","TCEHY":"腾讯控股ADR","09626":"哔哩哔哩-W","02400":"心动公司","NTES":"网易","BILI":"哔哩哔哩","09999":"网易-S","002555":"三七互娱","00302":"中手游"},"source_url":"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g","is_english":false,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1125368108","content_text":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计吸金超过20.3亿美元,占全球TOP100手游发行商收入38.1%,详细报道如下。中国手游发行商收入TOP30随着SS19赛季开启,《和平精英》7月收入激增23%,叠加《英雄联盟电竞经理》在7月20日上市,使得腾讯游戏本期收入环比增长6%。《荒野行动》日服7月推出丰富的夏季活动,本期收入达到6月的两倍。7月25日,《暗黑破坏神:不朽》 在国内市场成功上市,并迅速跻身国内iOS手游畅销榜前三。在这两款游戏的带动下,本期网易游戏收入环比增长 6.8%。IM30旗下末日生存模拟手游《Last Fortress: Underground》延续强劲的增长势头,本期收入环比上涨30%,再创新高。同时,Sensor Tower游戏分类数据显示,该游戏位列7月全球模拟手游收入榜第3名,仅次于《Roblox》和《Township》。其成功再次验证了末日题材的市场潜力,同时也标志着中国手游厂商在模拟手游赛道的重大突破。在今年暑期档,雷霆游戏推出又一款童年IP手游《奥比岛:梦想国度》。7月中旬,该游戏上市即登上国内iOS手游畅销榜前六,发行商本期收入环比增长16.8%。由于《碧蓝档案》、《明日方舟》日服版本收入大幅增长,本期悠星网络收入环比激增72%,排名前进8位至第12名。得益于旗下游戏横跨棋牌、休闲、RPG等多个品类,波克城市收入在2020年开始进入快速上升通道。今年7月,收入达到2020年同期的3.75倍,位列全球手游发行商收入排行榜第78名,首次进入中国手游发行商收入排行榜Top30。本期收入前三的市场为印尼、美国和中国,分别占38.6%,26.2%和23%。7月英雄游戏发行的《战双帕弥什》在中文、日韩和英文版本分别举行了夏日活动和一周年庆典,游戏全球收入环比激增179%,发行商收入相应增长42.4%,位列全球手游发行商收入排行榜第84名。榜单之外,入围全球收入TOP100的中国手游发行商依次是 禅游科技、星合互娱、友谊时光、英雄游戏、雅乐科技、多益网络、掌趣科技、竞技世界和游族网络共39家厂商。中国App Store手游收入TOP20尽管今年暑期档有《英雄联盟电竞经理》、《暗黑破坏神:不朽》和《奥比岛:梦想国度》等大作成功上市,但由于疫情缓解,出游复苏,中国iOS手游市场收入与6月基本持平,较今年4月峰值减少14%,较去年同期减少10%,这一现状也与海外主流手游市场在疫情后期的走势相符。哔哩哔哩于6月底推出的《时空猎人3》本期收入环比增长271%,来到榜单第17名,发行商收入相应环比增长41.7%。本期增幅显著的另外两款游戏是《QQ飞车》和《指尖四川麻将》,分别实现85%和87%的环比增长。凭借《指尖四川麻将》在中国iOS市场的成绩,禅游科技收入创历史新高,达到去年同期的2.4倍,位列全球手游发行商收入榜第80名,中国手游发行商收入榜第31名。","news_type":1,"symbols_score_info":{"BILI":0.9,"TCEHY":0.9,"002555":0.9,"NTES":0.9,"02400":0.9,"00302":0.9,"09626":0.9,"00700":0.9,"09999":0.9}},"isVote":1,"tweetType":1,"viewCount":1751,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":9904631891,"gmtCreate":1660031053616,"gmtModify":1703477171376,"author":{"id":"3557919750775430","authorId":"3557919750775430","name":"百日做梦","avatar":"https://community-static.tradeup.com/news/1f225fbc2b217b56a31e63cfa893c52d","crmLevel":11,"crmLevelSwitch":0,"followedFlag":false,"authorIdStr":"3557919750775430","idStr":"3557919750775430"},"themes":[],"htmlText":"Okay","listText":"Okay","text":"Okay","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9904631891","repostId":"1125368108","repostType":4,"repost":{"id":"1125368108","kind":"news","pubTimestamp":1660015114,"share":"https://ttm.financial/m/news/1125368108?lang=en_US&edition=fundamental","pubTime":"2022-08-09 11:18","market":"hk","language":"zh","title":"Global revenue rankings of Chinese mobile game publishers in July 2022","url":"https://stock-news.laohu8.com/highlight/detail?id=1125368108","media":"SensorTower","summary":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计","content":"<p><html><head></head><body>Sensor Tower store intelligence platform shows, July 2022<a href=\"https://laohu8.com/S/CMGE\">China Mobile Games</a>The publisher's revenue ranking in the App Store and Google Play worldwide. In this issue, a total of 39 Chinese manufacturers were shortlisted for the TOP100 global mobile game publisher revenue list, attracting a total of more than 2.03 billion US dollars, accounting for 38.1% of the global TOP100 mobile game publisher revenue. The detailed report is as follows.</p><p><b>TOP30 Chinese mobile game publishers by revenue</b></p><p>With the opening of the SS19 season, the revenue of \"Peace Elite\" surged by 23% in July, and the superimposed \"League of Legends E-sports Manager\" was launched on July 20, making<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Game</b>Revenue for the period grew 6% sequentially.</p><p>The daily service of \"Wilderness Action\" launched a wealth of summer activities in July, and the revenue of this period doubled that of June. On July 25th, \"Diablo: Immortal\" was successfully listed in the domestic market, and quickly ranked among the top three best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Game</b>Revenue grew 6.8% sequentially.</p><p><b>IM30</b>Its doomsday survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, and its revenue in the current period increased by 30% month-on-month, hitting a new high. At the same time, Sensor Tower game classification data shows that the game ranked third in the global simulation mobile game revenue list in July, second only to \"Roblox\" and \"Township\". Its success once again verified the market potential of doomsday themes, and also marked a major breakthrough for Chinese mobile game manufacturers in the simulated mobile game track.</p><p>In this summer,<b>Thunder Games</b>Launched another childhood IP mobile game \"Obi Island: Dream Country\". In mid-July, the game was listed in the top six best-selling iOS mobile games in China, and the publisher's revenue for this period increased by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to the substantial increase in revenue from the Japanese server versions of \"Blue Archives\" and \"Arknights\", this issue<b>Youxing Network</b>Revenue surged 72% month-on-month, advancing 8 places to 12th.</p><p>Thanks to its games spanning multiple categories such as chess and cards, leisure, and RPG,<b>Polk City</b>Revenue began to enter a rapid upward channel in 2020. In July this year, the revenue reached 3.75 times that of the same period in 2020, ranking 78th in the global mobile game publisher revenue list, and entering the Top 30 Chinese mobile game publisher revenue list for the first time. The top three markets in terms of revenue in this period are Indonesia, the United States and China, accounting for 38.6%, 26.2% and 23% respectively.</p><p>July<b>Hero Games</b>The release of \"Battle Double Pamish\" held summer activities and first anniversary celebrations in Chinese, Japanese, Korean and English versions respectively. The global revenue of the game surged by 179% month-on-month, and the revenue of publishers increased by 42.4% correspondingly, ranking 84th in the global mobile game publishers' revenue list.</p><p>In addition to the list, the Chinese mobile game publishers shortlisted for the top 100 global revenue are<b><a href=\"https://laohu8.com/S/02660\">Zen Tour Technology</a></b>、<b>Xinghe Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>TOEIC Network</b>、<b><a href=\"https://laohu8.com/S/300315\">Palm Fun Technology</a></b>、<b>Athletic World</b>And<b><a href=\"https://laohu8.com/S/002174\">Youzu Network</a></b>A total of 39 manufacturers.</p><p><b>China App Store Mobile Game Revenue TOP20</b></p><p>Although masterpieces such as \"League of Legends E-Sports Manager\", \"Diablo: Immortal\" and \"Obi Island: Dream Country\" were successfully launched this summer, due to the easing of the epidemic and the recovery of travel, the revenue of the Chinese iOS mobile game market was basically the same as that in June. It was flat, a decrease of 14% from the peak in April this year and a decrease of 10% from the same period last year. This situation is also consistent with the trend of overseas mainstream mobile game markets in the later stage of the epidemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>The revenue of \"Time and Space Hunter 3\", launched at the end of June, increased by 271% month-on-month, reaching the 17th place on the list, and the revenue of publishers increased by 41.7% month-on-month accordingly.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth in this period are QQ Speed and Fingertip Sichuan Mahjong, which achieved month-on-month growth of 85% and 87% respectively.</p><p>With the achievements of Fingertip Sichuan Mahjong in China's iOS market,<b>Zen Tour Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th in the global mobile game publisher revenue list and 31st in the Chinese mobile game publisher revenue list.</p><p></body></html></p>","source":"lsy1567654688867","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Global revenue rankings of Chinese mobile game publishers in July 2022</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nGlobal revenue rankings of Chinese mobile game publishers in July 2022\n</h2>\n<h4 class=\"meta\">\n<p class=\"head\">\n<strong class=\"h-name small\">SensorTower</strong><span class=\"h-time small\">2022-08-09 11:18</span>\n</p>\n</h4>\n</header>\n<article>\n<p><html><head></head><body>Sensor Tower store intelligence platform shows, July 2022<a href=\"https://laohu8.com/S/CMGE\">China Mobile Games</a>The publisher's revenue ranking in the App Store and Google Play worldwide. In this issue, a total of 39 Chinese manufacturers were shortlisted for the TOP100 global mobile game publisher revenue list, attracting a total of more than 2.03 billion US dollars, accounting for 38.1% of the global TOP100 mobile game publisher revenue. The detailed report is as follows.</p><p><b>TOP30 Chinese mobile game publishers by revenue</b></p><p>With the opening of the SS19 season, the revenue of \"Peace Elite\" surged by 23% in July, and the superimposed \"League of Legends E-sports Manager\" was launched on July 20, making<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Game</b>Revenue for the period grew 6% sequentially.</p><p>The daily service of \"Wilderness Action\" launched a wealth of summer activities in July, and the revenue of this period doubled that of June. On July 25th, \"Diablo: Immortal\" was successfully listed in the domestic market, and quickly ranked among the top three best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Game</b>Revenue grew 6.8% sequentially.</p><p><b>IM30</b>Its doomsday survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, and its revenue in the current period increased by 30% month-on-month, hitting a new high. At the same time, Sensor Tower game classification data shows that the game ranked third in the global simulation mobile game revenue list in July, second only to \"Roblox\" and \"Township\". Its success once again verified the market potential of doomsday themes, and also marked a major breakthrough for Chinese mobile game manufacturers in the simulated mobile game track.</p><p>In this summer,<b>Thunder Games</b>Launched another childhood IP mobile game \"Obi Island: Dream Country\". In mid-July, the game was listed in the top six best-selling iOS mobile games in China, and the publisher's revenue for this period increased by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to the substantial increase in revenue from the Japanese server versions of \"Blue Archives\" and \"Arknights\", this issue<b>Youxing Network</b>Revenue surged 72% month-on-month, advancing 8 places to 12th.</p><p>Thanks to its games spanning multiple categories such as chess and cards, leisure, and RPG,<b>Polk City</b>Revenue began to enter a rapid upward channel in 2020. In July this year, the revenue reached 3.75 times that of the same period in 2020, ranking 78th in the global mobile game publisher revenue list, and entering the Top 30 Chinese mobile game publisher revenue list for the first time. The top three markets in terms of revenue in this period are Indonesia, the United States and China, accounting for 38.6%, 26.2% and 23% respectively.</p><p>July<b>Hero Games</b>The release of \"Battle Double Pamish\" held summer activities and first anniversary celebrations in Chinese, Japanese, Korean and English versions respectively. The global revenue of the game surged by 179% month-on-month, and the revenue of publishers increased by 42.4% correspondingly, ranking 84th in the global mobile game publishers' revenue list.</p><p>In addition to the list, the Chinese mobile game publishers shortlisted for the top 100 global revenue are<b><a href=\"https://laohu8.com/S/02660\">Zen Tour Technology</a></b>、<b>Xinghe Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>TOEIC Network</b>、<b><a href=\"https://laohu8.com/S/300315\">Palm Fun Technology</a></b>、<b>Athletic World</b>And<b><a href=\"https://laohu8.com/S/002174\">Youzu Network</a></b>A total of 39 manufacturers.</p><p><b>China App Store Mobile Game Revenue TOP20</b></p><p>Although masterpieces such as \"League of Legends E-Sports Manager\", \"Diablo: Immortal\" and \"Obi Island: Dream Country\" were successfully launched this summer, due to the easing of the epidemic and the recovery of travel, the revenue of the Chinese iOS mobile game market was basically the same as that in June. It was flat, a decrease of 14% from the peak in April this year and a decrease of 10% from the same period last year. This situation is also consistent with the trend of overseas mainstream mobile game markets in the later stage of the epidemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>The revenue of \"Time and Space Hunter 3\", launched at the end of June, increased by 271% month-on-month, reaching the 17th place on the list, and the revenue of publishers increased by 41.7% month-on-month accordingly.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth in this period are QQ Speed and Fingertip Sichuan Mahjong, which achieved month-on-month growth of 85% and 87% respectively.</p><p>With the achievements of Fingertip Sichuan Mahjong in China's iOS market,<b>Zen Tour Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th in the global mobile game publisher revenue list and 31st in the Chinese mobile game publisher revenue list.</p><p></body></html></p>\n<div class=\"bt-text\">\n\n\n<p> source:<a href=\"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g\">SensorTower</a></p>\n\n\n</div>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"https://static.tigerbbs.com/7eaa2c45cf70f617f2a492ecb0fcce5f","relate_stocks":{"00700":"腾讯控股","TCEHY":"腾讯控股ADR","09626":"哔哩哔哩-W","02400":"心动公司","NTES":"网易","BILI":"哔哩哔哩","09999":"网易-S","002555":"三七互娱","00302":"中手游"},"source_url":"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g","is_english":false,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1125368108","content_text":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计吸金超过20.3亿美元,占全球TOP100手游发行商收入38.1%,详细报道如下。中国手游发行商收入TOP30随着SS19赛季开启,《和平精英》7月收入激增23%,叠加《英雄联盟电竞经理》在7月20日上市,使得腾讯游戏本期收入环比增长6%。《荒野行动》日服7月推出丰富的夏季活动,本期收入达到6月的两倍。7月25日,《暗黑破坏神:不朽》 在国内市场成功上市,并迅速跻身国内iOS手游畅销榜前三。在这两款游戏的带动下,本期网易游戏收入环比增长 6.8%。IM30旗下末日生存模拟手游《Last Fortress: Underground》延续强劲的增长势头,本期收入环比上涨30%,再创新高。同时,Sensor Tower游戏分类数据显示,该游戏位列7月全球模拟手游收入榜第3名,仅次于《Roblox》和《Township》。其成功再次验证了末日题材的市场潜力,同时也标志着中国手游厂商在模拟手游赛道的重大突破。在今年暑期档,雷霆游戏推出又一款童年IP手游《奥比岛:梦想国度》。7月中旬,该游戏上市即登上国内iOS手游畅销榜前六,发行商本期收入环比增长16.8%。由于《碧蓝档案》、《明日方舟》日服版本收入大幅增长,本期悠星网络收入环比激增72%,排名前进8位至第12名。得益于旗下游戏横跨棋牌、休闲、RPG等多个品类,波克城市收入在2020年开始进入快速上升通道。今年7月,收入达到2020年同期的3.75倍,位列全球手游发行商收入排行榜第78名,首次进入中国手游发行商收入排行榜Top30。本期收入前三的市场为印尼、美国和中国,分别占38.6%,26.2%和23%。7月英雄游戏发行的《战双帕弥什》在中文、日韩和英文版本分别举行了夏日活动和一周年庆典,游戏全球收入环比激增179%,发行商收入相应增长42.4%,位列全球手游发行商收入排行榜第84名。榜单之外,入围全球收入TOP100的中国手游发行商依次是 禅游科技、星合互娱、友谊时光、英雄游戏、雅乐科技、多益网络、掌趣科技、竞技世界和游族网络共39家厂商。中国App Store手游收入TOP20尽管今年暑期档有《英雄联盟电竞经理》、《暗黑破坏神:不朽》和《奥比岛:梦想国度》等大作成功上市,但由于疫情缓解,出游复苏,中国iOS手游市场收入与6月基本持平,较今年4月峰值减少14%,较去年同期减少10%,这一现状也与海外主流手游市场在疫情后期的走势相符。哔哩哔哩于6月底推出的《时空猎人3》本期收入环比增长271%,来到榜单第17名,发行商收入相应环比增长41.7%。本期增幅显著的另外两款游戏是《QQ飞车》和《指尖四川麻将》,分别实现85%和87%的环比增长。凭借《指尖四川麻将》在中国iOS市场的成绩,禅游科技收入创历史新高,达到去年同期的2.4倍,位列全球手游发行商收入榜第80名,中国手游发行商收入榜第31名。","news_type":1,"symbols_score_info":{"BILI":0.9,"TCEHY":0.9,"002555":0.9,"NTES":0.9,"02400":0.9,"00302":0.9,"09626":0.9,"00700":0.9,"09999":0.9}},"isVote":1,"tweetType":1,"viewCount":1724,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0}],"hots":[{"id":9932777332,"gmtCreate":1662999982426,"gmtModify":1676537179894,"author":{"id":"3557919750775430","authorId":"3557919750775430","name":"百日做梦","avatar":"https://community-static.tradeup.com/news/1f225fbc2b217b56a31e63cfa893c52d","crmLevel":11,"crmLevelSwitch":0,"followedFlag":false,"authorIdStr":"3557919750775430","idStr":"3557919750775430"},"themes":[],"htmlText":"<a href=\"https://ttm.financial/S/MULN\">$Mullen Automotive(MULN)$</a><v-v data-views=\"1\"></v-v>","listText":"<a href=\"https://ttm.financial/S/MULN\">$Mullen Automotive(MULN)$</a><v-v data-views=\"1\"></v-v>","text":"$Mullen Automotive(MULN)$","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":1,"repostSize":1,"link":"https://ttm.financial/post/9932777332","isVote":1,"tweetType":1,"viewCount":2456,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":9932777696,"gmtCreate":1663000045816,"gmtModify":1676537179901,"author":{"id":"3557919750775430","authorId":"3557919750775430","name":"百日做梦","avatar":"https://community-static.tradeup.com/news/1f225fbc2b217b56a31e63cfa893c52d","crmLevel":11,"crmLevelSwitch":0,"followedFlag":false,"authorIdStr":"3557919750775430","idStr":"3557919750775430"},"themes":[],"htmlText":"<a href=\"https://ttm.financial/OPT/GDRX 20240119 10.0 CALL\">$GDRX 20240119 10.0 CALL$ [笑哭]</a>","listText":"<a href=\"https://ttm.financial/OPT/GDRX 20240119 10.0 CALL\">$GDRX 20240119 10.0 CALL$ [笑哭]</a>","text":"$GDRX 20240119 10.0 CALL$ [笑哭]","images":[{"img":"https://community-static.tradeup.com/news/1958b22c6034691201c9cdde868e3256","width":"1080","height":"1920"}],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9932777696","isVote":1,"tweetType":1,"viewCount":1613,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":1,"langContent":"EN","totalScore":0},{"id":9904678795,"gmtCreate":1660046349021,"gmtModify":1703477288426,"author":{"id":"3557919750775430","authorId":"3557919750775430","name":"百日做梦","avatar":"https://community-static.tradeup.com/news/1f225fbc2b217b56a31e63cfa893c52d","crmLevel":11,"crmLevelSwitch":0,"followedFlag":false,"authorIdStr":"3557919750775430","idStr":"3557919750775430"},"themes":[],"htmlText":"Okay","listText":"Okay","text":"Okay","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9904678795","repostId":"2258404657","repostType":4,"isVote":1,"tweetType":1,"viewCount":1842,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":9904631270,"gmtCreate":1660031088093,"gmtModify":1703477171704,"author":{"id":"3557919750775430","authorId":"3557919750775430","name":"百日做梦","avatar":"https://community-static.tradeup.com/news/1f225fbc2b217b56a31e63cfa893c52d","crmLevel":11,"crmLevelSwitch":0,"followedFlag":false,"authorIdStr":"3557919750775430","idStr":"3557919750775430"},"themes":[],"htmlText":"Okay","listText":"Okay","text":"Okay","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9904631270","repostId":"1125368108","repostType":4,"repost":{"id":"1125368108","kind":"news","pubTimestamp":1660015114,"share":"https://ttm.financial/m/news/1125368108?lang=en_US&edition=fundamental","pubTime":"2022-08-09 11:18","market":"hk","language":"zh","title":"Global revenue rankings of Chinese mobile game publishers in July 2022","url":"https://stock-news.laohu8.com/highlight/detail?id=1125368108","media":"SensorTower","summary":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计","content":"<p><html><head></head><body>Sensor Tower store intelligence platform shows, July 2022<a href=\"https://laohu8.com/S/CMGE\">China Mobile Games</a>The publisher's revenue ranking in the App Store and Google Play worldwide. In this issue, a total of 39 Chinese manufacturers were shortlisted for the TOP100 global mobile game publisher revenue list, attracting a total of more than 2.03 billion US dollars, accounting for 38.1% of the global TOP100 mobile game publisher revenue. The detailed report is as follows.</p><p><b>TOP30 Chinese mobile game publishers by revenue</b></p><p>With the opening of the SS19 season, the revenue of \"Peace Elite\" surged by 23% in July, and the superimposed \"League of Legends E-sports Manager\" was launched on July 20, making<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Game</b>Revenue for the period grew 6% sequentially.</p><p>The daily service of \"Wilderness Action\" launched a wealth of summer activities in July, and the revenue of this period doubled that of June. On July 25th, \"Diablo: Immortal\" was successfully listed in the domestic market, and quickly ranked among the top three best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Game</b>Revenue grew 6.8% sequentially.</p><p><b>IM30</b>Its doomsday survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, and its revenue in the current period increased by 30% month-on-month, hitting a new high. At the same time, Sensor Tower game classification data shows that the game ranked third in the global simulation mobile game revenue list in July, second only to \"Roblox\" and \"Township\". Its success once again verified the market potential of doomsday themes, and also marked a major breakthrough for Chinese mobile game manufacturers in the simulated mobile game track.</p><p>In this summer,<b>Thunder Games</b>Launched another childhood IP mobile game \"Obi Island: Dream Country\". In mid-July, the game was listed in the top six best-selling iOS mobile games in China, and the publisher's revenue for this period increased by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to the substantial increase in revenue from the Japanese server versions of \"Blue Archives\" and \"Arknights\", this issue<b>Youxing Network</b>Revenue surged 72% month-on-month, advancing 8 places to 12th.</p><p>Thanks to its games spanning multiple categories such as chess and cards, leisure, and RPG,<b>Polk City</b>Revenue began to enter a rapid upward channel in 2020. In July this year, the revenue reached 3.75 times that of the same period in 2020, ranking 78th in the global mobile game publisher revenue list, and entering the Top 30 Chinese mobile game publisher revenue list for the first time. The top three markets in terms of revenue in this period are Indonesia, the United States and China, accounting for 38.6%, 26.2% and 23% respectively.</p><p>July<b>Hero Games</b>The release of \"Battle Double Pamish\" held summer activities and first anniversary celebrations in Chinese, Japanese, Korean and English versions respectively. The global revenue of the game surged by 179% month-on-month, and the revenue of publishers increased by 42.4% correspondingly, ranking 84th in the global mobile game publishers' revenue list.</p><p>In addition to the list, the Chinese mobile game publishers shortlisted for the top 100 global revenue are<b><a href=\"https://laohu8.com/S/02660\">Zen Tour Technology</a></b>、<b>Xinghe Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>TOEIC Network</b>、<b><a href=\"https://laohu8.com/S/300315\">Palm Fun Technology</a></b>、<b>Athletic World</b>And<b><a href=\"https://laohu8.com/S/002174\">Youzu Network</a></b>A total of 39 manufacturers.</p><p><b>China App Store Mobile Game Revenue TOP20</b></p><p>Although masterpieces such as \"League of Legends E-Sports Manager\", \"Diablo: Immortal\" and \"Obi Island: Dream Country\" were successfully launched this summer, due to the easing of the epidemic and the recovery of travel, the revenue of the Chinese iOS mobile game market was basically the same as that in June. It was flat, a decrease of 14% from the peak in April this year and a decrease of 10% from the same period last year. This situation is also consistent with the trend of overseas mainstream mobile game markets in the later stage of the epidemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>The revenue of \"Time and Space Hunter 3\", launched at the end of June, increased by 271% month-on-month, reaching the 17th place on the list, and the revenue of publishers increased by 41.7% month-on-month accordingly.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth in this period are QQ Speed and Fingertip Sichuan Mahjong, which achieved month-on-month growth of 85% and 87% respectively.</p><p>With the achievements of Fingertip Sichuan Mahjong in China's iOS market,<b>Zen Tour Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th in the global mobile game publisher revenue list and 31st in the Chinese mobile game publisher revenue list.</p><p></body></html></p>","source":"lsy1567654688867","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Global revenue rankings of Chinese mobile game publishers in July 2022</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nGlobal revenue rankings of Chinese mobile game publishers in July 2022\n</h2>\n<h4 class=\"meta\">\n<p class=\"head\">\n<strong class=\"h-name small\">SensorTower</strong><span class=\"h-time small\">2022-08-09 11:18</span>\n</p>\n</h4>\n</header>\n<article>\n<p><html><head></head><body>Sensor Tower store intelligence platform shows, July 2022<a href=\"https://laohu8.com/S/CMGE\">China Mobile Games</a>The publisher's revenue ranking in the App Store and Google Play worldwide. In this issue, a total of 39 Chinese manufacturers were shortlisted for the TOP100 global mobile game publisher revenue list, attracting a total of more than 2.03 billion US dollars, accounting for 38.1% of the global TOP100 mobile game publisher revenue. The detailed report is as follows.</p><p><b>TOP30 Chinese mobile game publishers by revenue</b></p><p>With the opening of the SS19 season, the revenue of \"Peace Elite\" surged by 23% in July, and the superimposed \"League of Legends E-sports Manager\" was launched on July 20, making<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Game</b>Revenue for the period grew 6% sequentially.</p><p>The daily service of \"Wilderness Action\" launched a wealth of summer activities in July, and the revenue of this period doubled that of June. On July 25th, \"Diablo: Immortal\" was successfully listed in the domestic market, and quickly ranked among the top three best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Game</b>Revenue grew 6.8% sequentially.</p><p><b>IM30</b>Its doomsday survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, and its revenue in the current period increased by 30% month-on-month, hitting a new high. At the same time, Sensor Tower game classification data shows that the game ranked third in the global simulation mobile game revenue list in July, second only to \"Roblox\" and \"Township\". Its success once again verified the market potential of doomsday themes, and also marked a major breakthrough for Chinese mobile game manufacturers in the simulated mobile game track.</p><p>In this summer,<b>Thunder Games</b>Launched another childhood IP mobile game \"Obi Island: Dream Country\". In mid-July, the game was listed in the top six best-selling iOS mobile games in China, and the publisher's revenue for this period increased by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to the substantial increase in revenue from the Japanese server versions of \"Blue Archives\" and \"Arknights\", this issue<b>Youxing Network</b>Revenue surged 72% month-on-month, advancing 8 places to 12th.</p><p>Thanks to its games spanning multiple categories such as chess and cards, leisure, and RPG,<b>Polk City</b>Revenue began to enter a rapid upward channel in 2020. In July this year, the revenue reached 3.75 times that of the same period in 2020, ranking 78th in the global mobile game publisher revenue list, and entering the Top 30 Chinese mobile game publisher revenue list for the first time. The top three markets in terms of revenue in this period are Indonesia, the United States and China, accounting for 38.6%, 26.2% and 23% respectively.</p><p>July<b>Hero Games</b>The release of \"Battle Double Pamish\" held summer activities and first anniversary celebrations in Chinese, Japanese, Korean and English versions respectively. The global revenue of the game surged by 179% month-on-month, and the revenue of publishers increased by 42.4% correspondingly, ranking 84th in the global mobile game publishers' revenue list.</p><p>In addition to the list, the Chinese mobile game publishers shortlisted for the top 100 global revenue are<b><a href=\"https://laohu8.com/S/02660\">Zen Tour Technology</a></b>、<b>Xinghe Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>TOEIC Network</b>、<b><a href=\"https://laohu8.com/S/300315\">Palm Fun Technology</a></b>、<b>Athletic World</b>And<b><a href=\"https://laohu8.com/S/002174\">Youzu Network</a></b>A total of 39 manufacturers.</p><p><b>China App Store Mobile Game Revenue TOP20</b></p><p>Although masterpieces such as \"League of Legends E-Sports Manager\", \"Diablo: Immortal\" and \"Obi Island: Dream Country\" were successfully launched this summer, due to the easing of the epidemic and the recovery of travel, the revenue of the Chinese iOS mobile game market was basically the same as that in June. It was flat, a decrease of 14% from the peak in April this year and a decrease of 10% from the same period last year. This situation is also consistent with the trend of overseas mainstream mobile game markets in the later stage of the epidemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>The revenue of \"Time and Space Hunter 3\", launched at the end of June, increased by 271% month-on-month, reaching the 17th place on the list, and the revenue of publishers increased by 41.7% month-on-month accordingly.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth in this period are QQ Speed and Fingertip Sichuan Mahjong, which achieved month-on-month growth of 85% and 87% respectively.</p><p>With the achievements of Fingertip Sichuan Mahjong in China's iOS market,<b>Zen Tour Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th in the global mobile game publisher revenue list and 31st in the Chinese mobile game publisher revenue list.</p><p></body></html></p>\n<div class=\"bt-text\">\n\n\n<p> source:<a href=\"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g\">SensorTower</a></p>\n\n\n</div>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"https://static.tigerbbs.com/7eaa2c45cf70f617f2a492ecb0fcce5f","relate_stocks":{"00700":"腾讯控股","TCEHY":"腾讯控股ADR","09626":"哔哩哔哩-W","02400":"心动公司","NTES":"网易","BILI":"哔哩哔哩","09999":"网易-S","002555":"三七互娱","00302":"中手游"},"source_url":"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g","is_english":false,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1125368108","content_text":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计吸金超过20.3亿美元,占全球TOP100手游发行商收入38.1%,详细报道如下。中国手游发行商收入TOP30随着SS19赛季开启,《和平精英》7月收入激增23%,叠加《英雄联盟电竞经理》在7月20日上市,使得腾讯游戏本期收入环比增长6%。《荒野行动》日服7月推出丰富的夏季活动,本期收入达到6月的两倍。7月25日,《暗黑破坏神:不朽》 在国内市场成功上市,并迅速跻身国内iOS手游畅销榜前三。在这两款游戏的带动下,本期网易游戏收入环比增长 6.8%。IM30旗下末日生存模拟手游《Last Fortress: Underground》延续强劲的增长势头,本期收入环比上涨30%,再创新高。同时,Sensor Tower游戏分类数据显示,该游戏位列7月全球模拟手游收入榜第3名,仅次于《Roblox》和《Township》。其成功再次验证了末日题材的市场潜力,同时也标志着中国手游厂商在模拟手游赛道的重大突破。在今年暑期档,雷霆游戏推出又一款童年IP手游《奥比岛:梦想国度》。7月中旬,该游戏上市即登上国内iOS手游畅销榜前六,发行商本期收入环比增长16.8%。由于《碧蓝档案》、《明日方舟》日服版本收入大幅增长,本期悠星网络收入环比激增72%,排名前进8位至第12名。得益于旗下游戏横跨棋牌、休闲、RPG等多个品类,波克城市收入在2020年开始进入快速上升通道。今年7月,收入达到2020年同期的3.75倍,位列全球手游发行商收入排行榜第78名,首次进入中国手游发行商收入排行榜Top30。本期收入前三的市场为印尼、美国和中国,分别占38.6%,26.2%和23%。7月英雄游戏发行的《战双帕弥什》在中文、日韩和英文版本分别举行了夏日活动和一周年庆典,游戏全球收入环比激增179%,发行商收入相应增长42.4%,位列全球手游发行商收入排行榜第84名。榜单之外,入围全球收入TOP100的中国手游发行商依次是 禅游科技、星合互娱、友谊时光、英雄游戏、雅乐科技、多益网络、掌趣科技、竞技世界和游族网络共39家厂商。中国App Store手游收入TOP20尽管今年暑期档有《英雄联盟电竞经理》、《暗黑破坏神:不朽》和《奥比岛:梦想国度》等大作成功上市,但由于疫情缓解,出游复苏,中国iOS手游市场收入与6月基本持平,较今年4月峰值减少14%,较去年同期减少10%,这一现状也与海外主流手游市场在疫情后期的走势相符。哔哩哔哩于6月底推出的《时空猎人3》本期收入环比增长271%,来到榜单第17名,发行商收入相应环比增长41.7%。本期增幅显著的另外两款游戏是《QQ飞车》和《指尖四川麻将》,分别实现85%和87%的环比增长。凭借《指尖四川麻将》在中国iOS市场的成绩,禅游科技收入创历史新高,达到去年同期的2.4倍,位列全球手游发行商收入榜第80名,中国手游发行商收入榜第31名。","news_type":1,"symbols_score_info":{"BILI":0.9,"TCEHY":0.9,"002555":0.9,"NTES":0.9,"02400":0.9,"00302":0.9,"09626":0.9,"00700":0.9,"09999":0.9}},"isVote":1,"tweetType":1,"viewCount":1751,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":9904631891,"gmtCreate":1660031053616,"gmtModify":1703477171376,"author":{"id":"3557919750775430","authorId":"3557919750775430","name":"百日做梦","avatar":"https://community-static.tradeup.com/news/1f225fbc2b217b56a31e63cfa893c52d","crmLevel":11,"crmLevelSwitch":0,"followedFlag":false,"authorIdStr":"3557919750775430","idStr":"3557919750775430"},"themes":[],"htmlText":"Okay","listText":"Okay","text":"Okay","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9904631891","repostId":"1125368108","repostType":4,"repost":{"id":"1125368108","kind":"news","pubTimestamp":1660015114,"share":"https://ttm.financial/m/news/1125368108?lang=en_US&edition=fundamental","pubTime":"2022-08-09 11:18","market":"hk","language":"zh","title":"Global revenue rankings of Chinese mobile game publishers in July 2022","url":"https://stock-news.laohu8.com/highlight/detail?id=1125368108","media":"SensorTower","summary":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计","content":"<p><html><head></head><body>Sensor Tower store intelligence platform shows, July 2022<a href=\"https://laohu8.com/S/CMGE\">China Mobile Games</a>The publisher's revenue ranking in the App Store and Google Play worldwide. In this issue, a total of 39 Chinese manufacturers were shortlisted for the TOP100 global mobile game publisher revenue list, attracting a total of more than 2.03 billion US dollars, accounting for 38.1% of the global TOP100 mobile game publisher revenue. The detailed report is as follows.</p><p><b>TOP30 Chinese mobile game publishers by revenue</b></p><p>With the opening of the SS19 season, the revenue of \"Peace Elite\" surged by 23% in July, and the superimposed \"League of Legends E-sports Manager\" was launched on July 20, making<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Game</b>Revenue for the period grew 6% sequentially.</p><p>The daily service of \"Wilderness Action\" launched a wealth of summer activities in July, and the revenue of this period doubled that of June. On July 25th, \"Diablo: Immortal\" was successfully listed in the domestic market, and quickly ranked among the top three best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Game</b>Revenue grew 6.8% sequentially.</p><p><b>IM30</b>Its doomsday survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, and its revenue in the current period increased by 30% month-on-month, hitting a new high. At the same time, Sensor Tower game classification data shows that the game ranked third in the global simulation mobile game revenue list in July, second only to \"Roblox\" and \"Township\". Its success once again verified the market potential of doomsday themes, and also marked a major breakthrough for Chinese mobile game manufacturers in the simulated mobile game track.</p><p>In this summer,<b>Thunder Games</b>Launched another childhood IP mobile game \"Obi Island: Dream Country\". In mid-July, the game was listed in the top six best-selling iOS mobile games in China, and the publisher's revenue for this period increased by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to the substantial increase in revenue from the Japanese server versions of \"Blue Archives\" and \"Arknights\", this issue<b>Youxing Network</b>Revenue surged 72% month-on-month, advancing 8 places to 12th.</p><p>Thanks to its games spanning multiple categories such as chess and cards, leisure, and RPG,<b>Polk City</b>Revenue began to enter a rapid upward channel in 2020. In July this year, the revenue reached 3.75 times that of the same period in 2020, ranking 78th in the global mobile game publisher revenue list, and entering the Top 30 Chinese mobile game publisher revenue list for the first time. The top three markets in terms of revenue in this period are Indonesia, the United States and China, accounting for 38.6%, 26.2% and 23% respectively.</p><p>July<b>Hero Games</b>The release of \"Battle Double Pamish\" held summer activities and first anniversary celebrations in Chinese, Japanese, Korean and English versions respectively. The global revenue of the game surged by 179% month-on-month, and the revenue of publishers increased by 42.4% correspondingly, ranking 84th in the global mobile game publishers' revenue list.</p><p>In addition to the list, the Chinese mobile game publishers shortlisted for the top 100 global revenue are<b><a href=\"https://laohu8.com/S/02660\">Zen Tour Technology</a></b>、<b>Xinghe Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>TOEIC Network</b>、<b><a href=\"https://laohu8.com/S/300315\">Palm Fun Technology</a></b>、<b>Athletic World</b>And<b><a href=\"https://laohu8.com/S/002174\">Youzu Network</a></b>A total of 39 manufacturers.</p><p><b>China App Store Mobile Game Revenue TOP20</b></p><p>Although masterpieces such as \"League of Legends E-Sports Manager\", \"Diablo: Immortal\" and \"Obi Island: Dream Country\" were successfully launched this summer, due to the easing of the epidemic and the recovery of travel, the revenue of the Chinese iOS mobile game market was basically the same as that in June. It was flat, a decrease of 14% from the peak in April this year and a decrease of 10% from the same period last year. This situation is also consistent with the trend of overseas mainstream mobile game markets in the later stage of the epidemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>The revenue of \"Time and Space Hunter 3\", launched at the end of June, increased by 271% month-on-month, reaching the 17th place on the list, and the revenue of publishers increased by 41.7% month-on-month accordingly.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth in this period are QQ Speed and Fingertip Sichuan Mahjong, which achieved month-on-month growth of 85% and 87% respectively.</p><p>With the achievements of Fingertip Sichuan Mahjong in China's iOS market,<b>Zen Tour Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th in the global mobile game publisher revenue list and 31st in the Chinese mobile game publisher revenue list.</p><p></body></html></p>","source":"lsy1567654688867","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Global revenue rankings of Chinese mobile game publishers in July 2022</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nGlobal revenue rankings of Chinese mobile game publishers in July 2022\n</h2>\n<h4 class=\"meta\">\n<p class=\"head\">\n<strong class=\"h-name small\">SensorTower</strong><span class=\"h-time small\">2022-08-09 11:18</span>\n</p>\n</h4>\n</header>\n<article>\n<p><html><head></head><body>Sensor Tower store intelligence platform shows, July 2022<a href=\"https://laohu8.com/S/CMGE\">China Mobile Games</a>The publisher's revenue ranking in the App Store and Google Play worldwide. In this issue, a total of 39 Chinese manufacturers were shortlisted for the TOP100 global mobile game publisher revenue list, attracting a total of more than 2.03 billion US dollars, accounting for 38.1% of the global TOP100 mobile game publisher revenue. The detailed report is as follows.</p><p><b>TOP30 Chinese mobile game publishers by revenue</b></p><p>With the opening of the SS19 season, the revenue of \"Peace Elite\" surged by 23% in July, and the superimposed \"League of Legends E-sports Manager\" was launched on July 20, making<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Game</b>Revenue for the period grew 6% sequentially.</p><p>The daily service of \"Wilderness Action\" launched a wealth of summer activities in July, and the revenue of this period doubled that of June. On July 25th, \"Diablo: Immortal\" was successfully listed in the domestic market, and quickly ranked among the top three best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Game</b>Revenue grew 6.8% sequentially.</p><p><b>IM30</b>Its doomsday survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, and its revenue in the current period increased by 30% month-on-month, hitting a new high. At the same time, Sensor Tower game classification data shows that the game ranked third in the global simulation mobile game revenue list in July, second only to \"Roblox\" and \"Township\". Its success once again verified the market potential of doomsday themes, and also marked a major breakthrough for Chinese mobile game manufacturers in the simulated mobile game track.</p><p>In this summer,<b>Thunder Games</b>Launched another childhood IP mobile game \"Obi Island: Dream Country\". In mid-July, the game was listed in the top six best-selling iOS mobile games in China, and the publisher's revenue for this period increased by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to the substantial increase in revenue from the Japanese server versions of \"Blue Archives\" and \"Arknights\", this issue<b>Youxing Network</b>Revenue surged 72% month-on-month, advancing 8 places to 12th.</p><p>Thanks to its games spanning multiple categories such as chess and cards, leisure, and RPG,<b>Polk City</b>Revenue began to enter a rapid upward channel in 2020. In July this year, the revenue reached 3.75 times that of the same period in 2020, ranking 78th in the global mobile game publisher revenue list, and entering the Top 30 Chinese mobile game publisher revenue list for the first time. The top three markets in terms of revenue in this period are Indonesia, the United States and China, accounting for 38.6%, 26.2% and 23% respectively.</p><p>July<b>Hero Games</b>The release of \"Battle Double Pamish\" held summer activities and first anniversary celebrations in Chinese, Japanese, Korean and English versions respectively. The global revenue of the game surged by 179% month-on-month, and the revenue of publishers increased by 42.4% correspondingly, ranking 84th in the global mobile game publishers' revenue list.</p><p>In addition to the list, the Chinese mobile game publishers shortlisted for the top 100 global revenue are<b><a href=\"https://laohu8.com/S/02660\">Zen Tour Technology</a></b>、<b>Xinghe Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>TOEIC Network</b>、<b><a href=\"https://laohu8.com/S/300315\">Palm Fun Technology</a></b>、<b>Athletic World</b>And<b><a href=\"https://laohu8.com/S/002174\">Youzu Network</a></b>A total of 39 manufacturers.</p><p><b>China App Store Mobile Game Revenue TOP20</b></p><p>Although masterpieces such as \"League of Legends E-Sports Manager\", \"Diablo: Immortal\" and \"Obi Island: Dream Country\" were successfully launched this summer, due to the easing of the epidemic and the recovery of travel, the revenue of the Chinese iOS mobile game market was basically the same as that in June. It was flat, a decrease of 14% from the peak in April this year and a decrease of 10% from the same period last year. This situation is also consistent with the trend of overseas mainstream mobile game markets in the later stage of the epidemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>The revenue of \"Time and Space Hunter 3\", launched at the end of June, increased by 271% month-on-month, reaching the 17th place on the list, and the revenue of publishers increased by 41.7% month-on-month accordingly.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth in this period are QQ Speed and Fingertip Sichuan Mahjong, which achieved month-on-month growth of 85% and 87% respectively.</p><p>With the achievements of Fingertip Sichuan Mahjong in China's iOS market,<b>Zen Tour Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th in the global mobile game publisher revenue list and 31st in the Chinese mobile game publisher revenue list.</p><p></body></html></p>\n<div class=\"bt-text\">\n\n\n<p> source:<a href=\"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g\">SensorTower</a></p>\n\n\n</div>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"https://static.tigerbbs.com/7eaa2c45cf70f617f2a492ecb0fcce5f","relate_stocks":{"00700":"腾讯控股","TCEHY":"腾讯控股ADR","09626":"哔哩哔哩-W","02400":"心动公司","NTES":"网易","BILI":"哔哩哔哩","09999":"网易-S","002555":"三七互娱","00302":"中手游"},"source_url":"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g","is_english":false,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1125368108","content_text":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计吸金超过20.3亿美元,占全球TOP100手游发行商收入38.1%,详细报道如下。中国手游发行商收入TOP30随着SS19赛季开启,《和平精英》7月收入激增23%,叠加《英雄联盟电竞经理》在7月20日上市,使得腾讯游戏本期收入环比增长6%。《荒野行动》日服7月推出丰富的夏季活动,本期收入达到6月的两倍。7月25日,《暗黑破坏神:不朽》 在国内市场成功上市,并迅速跻身国内iOS手游畅销榜前三。在这两款游戏的带动下,本期网易游戏收入环比增长 6.8%。IM30旗下末日生存模拟手游《Last Fortress: Underground》延续强劲的增长势头,本期收入环比上涨30%,再创新高。同时,Sensor Tower游戏分类数据显示,该游戏位列7月全球模拟手游收入榜第3名,仅次于《Roblox》和《Township》。其成功再次验证了末日题材的市场潜力,同时也标志着中国手游厂商在模拟手游赛道的重大突破。在今年暑期档,雷霆游戏推出又一款童年IP手游《奥比岛:梦想国度》。7月中旬,该游戏上市即登上国内iOS手游畅销榜前六,发行商本期收入环比增长16.8%。由于《碧蓝档案》、《明日方舟》日服版本收入大幅增长,本期悠星网络收入环比激增72%,排名前进8位至第12名。得益于旗下游戏横跨棋牌、休闲、RPG等多个品类,波克城市收入在2020年开始进入快速上升通道。今年7月,收入达到2020年同期的3.75倍,位列全球手游发行商收入排行榜第78名,首次进入中国手游发行商收入排行榜Top30。本期收入前三的市场为印尼、美国和中国,分别占38.6%,26.2%和23%。7月英雄游戏发行的《战双帕弥什》在中文、日韩和英文版本分别举行了夏日活动和一周年庆典,游戏全球收入环比激增179%,发行商收入相应增长42.4%,位列全球手游发行商收入排行榜第84名。榜单之外,入围全球收入TOP100的中国手游发行商依次是 禅游科技、星合互娱、友谊时光、英雄游戏、雅乐科技、多益网络、掌趣科技、竞技世界和游族网络共39家厂商。中国App Store手游收入TOP20尽管今年暑期档有《英雄联盟电竞经理》、《暗黑破坏神:不朽》和《奥比岛:梦想国度》等大作成功上市,但由于疫情缓解,出游复苏,中国iOS手游市场收入与6月基本持平,较今年4月峰值减少14%,较去年同期减少10%,这一现状也与海外主流手游市场在疫情后期的走势相符。哔哩哔哩于6月底推出的《时空猎人3》本期收入环比增长271%,来到榜单第17名,发行商收入相应环比增长41.7%。本期增幅显著的另外两款游戏是《QQ飞车》和《指尖四川麻将》,分别实现85%和87%的环比增长。凭借《指尖四川麻将》在中国iOS市场的成绩,禅游科技收入创历史新高,达到去年同期的2.4倍,位列全球手游发行商收入榜第80名,中国手游发行商收入榜第31名。","news_type":1,"symbols_score_info":{"BILI":0.9,"TCEHY":0.9,"002555":0.9,"NTES":0.9,"02400":0.9,"00302":0.9,"09626":0.9,"00700":0.9,"09999":0.9}},"isVote":1,"tweetType":1,"viewCount":1724,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0}],"lives":[]}