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百日做梦
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2022-09-13
$GDRX 20240119 10.0 CALL$ [笑哭]
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2022-08-09
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2022-08-09
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Global Revenue Ranking of Chinese Mobile Game Publishers in July 2022
Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计
Global Revenue Ranking of Chinese Mobile Game Publishers in July 2022
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2022-08-09
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Global Revenue Ranking of Chinese Mobile Game Publishers in July 2022
Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计
Global Revenue Ranking of Chinese Mobile Game Publishers in July 2022
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11:18","market":"sh","language":"zh","title":"Global Revenue Ranking of Chinese Mobile Game Publishers in July 2022","url":"https://stock-news.laohu8.com/highlight/detail?id=1125368108","media":"SensorTower","summary":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计","content":"<p><html><head></head><body>According to the Sensor Tower store intelligence platform, in July 2022<a href=\"https://laohu8.com/S/CMGE\">Chinese mobile games</a>The publisher's revenue ranking on the global App Store and Google Play. In this issue, a total of 39 Chinese companies made it into the top 100 global mobile game publishers by revenue, attracting a total of over US$2.03 billion, accounting for 38.1% of the global top 100 mobile game publishers' revenue. Detailed reports are as follows.</p><p><b>Top 30 Chinese Mobile Game Publishers by Revenue</b></p><p>With the start of the SS19 season, Peacekeeper Elite's revenue surged by 23% in July. Coupled with the release of League of Legends Esports Manager on July 20th, this has led to...<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Games</b>Revenue increased by 6% month-on-month this period.</p><p>The Japanese version of Knives Out launched a variety of summer events in July, and this period's revenue doubled that of June. On July 25, Diablo Immortal was successfully launched in the Chinese market and quickly entered the top three of the best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Games</b>Revenue increased by 6.8% month-on-month.</p><p><b>IM30</b>Its post-apocalyptic survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, with revenue increasing by 30% month-on-month this period, setting a new record. Meanwhile, Sensor Tower game category data shows that the game ranked third on the global simulation mobile game revenue list in July, behind only Roblox and Township. Its success once again validates the market potential of post-apocalyptic genres and marks a major breakthrough for Chinese mobile game developers in the simulation mobile game industry.</p><p>During this summer's movie season,<b>Thunder Games</b>Another childhood IP mobile game, \"Obi Island: Dreamland,\" has been launched. In mid-July, the game ranked among the top six best-selling iOS mobile games in China upon its release, with the publisher's revenue increasing by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to a significant increase in revenue from the Japanese versions of \"Azure Files\" and \"Tomorrow's Ark,\" this issue...<b>Yuxing Network</b>Revenue surged 72% month-on-month, moving up 8 places to 12th.</p><p>Thanks to its games spanning multiple genres including card and board games, casual games, and RPGs,<b>Poker City</b>Revenue began to rise rapidly in 2020. In July of this year, its revenue reached 3.75 times that of the same period in 2020, ranking 78th on the global mobile game publisher revenue list and entering the top 30 of China's mobile game publisher revenue list for the first time. The top three markets by revenue this period were Indonesia, the United States, and China, accounting for 38.6%, 26.2%, and 23% respectively.</p><p>July<b>Hero Games</b>The released versions of \"Battle Twin Parmish\" held summer events and a first anniversary celebration in Chinese, Japanese, Korean, and English respectively. The game's global revenue surged by 179% month-on-month, and the publisher's revenue increased by 42.4% accordingly, ranking 84th on the global mobile game publisher revenue ranking.</p><p>Beyond the list, the Chinese mobile game publishers that made it into the top 100 global revenues are, in order:<b><a href=\"https://laohu8.com/S/02660\">Zenyou Technology</a></b>、<b>Star Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>multi-benefit network</b>、<b><a href=\"https://laohu8.com/S/300315\">Ourpalm</a></b>、<b>competitive world</b>and<b><a href=\"https://laohu8.com/S/002174\">Yoozoo Network</a></b>A total of 39 manufacturers.</p><p><b>Top 20 Mobile Games by Revenue on China's App Store</b></p><p>Despite the successful release of blockbuster titles such as \"League of Legends Esports Manager,\" \"Diablo: Immortal,\" and \"Obi-Wan: Dreamland\" during this summer's season, due to the easing of the pandemic and the recovery of travel, the revenue of the Chinese iOS mobile game market remained basically the same as in June, down 14% from the peak in April this year and down 10% from the same period last year. This situation is also consistent with the trend of mainstream overseas mobile game markets in the later stages of the pandemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>Time Hunter 3, released at the end of June, saw its revenue increase by 271% month-on-month, ranking 17th on the list, while the publisher's revenue increased by 41.7% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth this period were QQ Speed and Fingertip Sichuan Mahjong, achieving month-on-month growth of 85% and 87% respectively.</p><p>Based on the success of \"Fingertip Sichuan Mahjong\" in the Chinese iOS market,<b>Zenyou Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th among global mobile game publishers and 31st among Chinese mobile game publishers.</p><p></body></html></p>","source":"lsy1567654688867","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Global Revenue Ranking of Chinese Mobile Game Publishers in July 2022</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nGlobal Revenue Ranking of Chinese Mobile Game Publishers in July 2022\n</h2>\n<h4 class=\"meta\">\n<p class=\"head\">\n<strong class=\"h-name small\">SensorTower</strong><span class=\"h-time small\">2022-08-09 11:18</span>\n</p>\n</h4>\n</header>\n<article>\n<p><html><head></head><body>According to the Sensor Tower store intelligence platform, in July 2022<a href=\"https://laohu8.com/S/CMGE\">Chinese mobile games</a>The publisher's revenue ranking on the global App Store and Google Play. In this issue, a total of 39 Chinese companies made it into the top 100 global mobile game publishers by revenue, attracting a total of over US$2.03 billion, accounting for 38.1% of the global top 100 mobile game publishers' revenue. Detailed reports are as follows.</p><p><b>Top 30 Chinese Mobile Game Publishers by Revenue</b></p><p>With the start of the SS19 season, Peacekeeper Elite's revenue surged by 23% in July. Coupled with the release of League of Legends Esports Manager on July 20th, this has led to...<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Games</b>Revenue increased by 6% month-on-month this period.</p><p>The Japanese version of Knives Out launched a variety of summer events in July, and this period's revenue doubled that of June. On July 25, Diablo Immortal was successfully launched in the Chinese market and quickly entered the top three of the best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Games</b>Revenue increased by 6.8% month-on-month.</p><p><b>IM30</b>Its post-apocalyptic survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, with revenue increasing by 30% month-on-month this period, setting a new record. Meanwhile, Sensor Tower game category data shows that the game ranked third on the global simulation mobile game revenue list in July, behind only Roblox and Township. Its success once again validates the market potential of post-apocalyptic genres and marks a major breakthrough for Chinese mobile game developers in the simulation mobile game industry.</p><p>During this summer's movie season,<b>Thunder Games</b>Another childhood IP mobile game, \"Obi Island: Dreamland,\" has been launched. In mid-July, the game ranked among the top six best-selling iOS mobile games in China upon its release, with the publisher's revenue increasing by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to a significant increase in revenue from the Japanese versions of \"Azure Files\" and \"Tomorrow's Ark,\" this issue...<b>Yuxing Network</b>Revenue surged 72% month-on-month, moving up 8 places to 12th.</p><p>Thanks to its games spanning multiple genres including card and board games, casual games, and RPGs,<b>Poker City</b>Revenue began to rise rapidly in 2020. In July of this year, its revenue reached 3.75 times that of the same period in 2020, ranking 78th on the global mobile game publisher revenue list and entering the top 30 of China's mobile game publisher revenue list for the first time. The top three markets by revenue this period were Indonesia, the United States, and China, accounting for 38.6%, 26.2%, and 23% respectively.</p><p>July<b>Hero Games</b>The released versions of \"Battle Twin Parmish\" held summer events and a first anniversary celebration in Chinese, Japanese, Korean, and English respectively. The game's global revenue surged by 179% month-on-month, and the publisher's revenue increased by 42.4% accordingly, ranking 84th on the global mobile game publisher revenue ranking.</p><p>Beyond the list, the Chinese mobile game publishers that made it into the top 100 global revenues are, in order:<b><a href=\"https://laohu8.com/S/02660\">Zenyou Technology</a></b>、<b>Star Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>multi-benefit network</b>、<b><a href=\"https://laohu8.com/S/300315\">Ourpalm</a></b>、<b>competitive world</b>and<b><a href=\"https://laohu8.com/S/002174\">Yoozoo Network</a></b>A total of 39 manufacturers.</p><p><b>Top 20 Mobile Games by Revenue on China's App Store</b></p><p>Despite the successful release of blockbuster titles such as \"League of Legends Esports Manager,\" \"Diablo: Immortal,\" and \"Obi-Wan: Dreamland\" during this summer's season, due to the easing of the pandemic and the recovery of travel, the revenue of the Chinese iOS mobile game market remained basically the same as in June, down 14% from the peak in April this year and down 10% from the same period last year. This situation is also consistent with the trend of mainstream overseas mobile game markets in the later stages of the pandemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>Time Hunter 3, released at the end of June, saw its revenue increase by 271% month-on-month, ranking 17th on the list, while the publisher's revenue increased by 41.7% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth this period were QQ Speed and Fingertip Sichuan Mahjong, achieving month-on-month growth of 85% and 87% respectively.</p><p>Based on the success of \"Fingertip Sichuan Mahjong\" in the Chinese iOS market,<b>Zenyou Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th among global mobile game publishers and 31st among Chinese mobile game publishers.</p><p></body></html></p>\n<div class=\"bt-text\">\n\n\n<p> source:<a href=\"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g\">SensorTower</a></p>\n\n\n</div>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"https://static.tigerbbs.com/7eaa2c45cf70f617f2a492ecb0fcce5f","relate_stocks":{"BILI":"哔哩哔哩","02400":"心动公司","002555":"三七互娱","00302":"中手游","09999":"网易","NTES":"网易","TCEHY":"腾讯控股ADR","00700":"腾讯控股","09626":"哔哩哔哩-W"},"source_url":"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g","is_english":false,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1125368108","content_text":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计吸金超过20.3亿美元,占全球TOP100手游发行商收入38.1%,详细报道如下。中国手游发行商收入TOP30随着SS19赛季开启,《和平精英》7月收入激增23%,叠加《英雄联盟电竞经理》在7月20日上市,使得腾讯游戏本期收入环比增长6%。《荒野行动》日服7月推出丰富的夏季活动,本期收入达到6月的两倍。7月25日,《暗黑破坏神:不朽》 在国内市场成功上市,并迅速跻身国内iOS手游畅销榜前三。在这两款游戏的带动下,本期网易游戏收入环比增长 6.8%。IM30旗下末日生存模拟手游《Last Fortress: Underground》延续强劲的增长势头,本期收入环比上涨30%,再创新高。同时,Sensor Tower游戏分类数据显示,该游戏位列7月全球模拟手游收入榜第3名,仅次于《Roblox》和《Township》。其成功再次验证了末日题材的市场潜力,同时也标志着中国手游厂商在模拟手游赛道的重大突破。在今年暑期档,雷霆游戏推出又一款童年IP手游《奥比岛:梦想国度》。7月中旬,该游戏上市即登上国内iOS手游畅销榜前六,发行商本期收入环比增长16.8%。由于《碧蓝档案》、《明日方舟》日服版本收入大幅增长,本期悠星网络收入环比激增72%,排名前进8位至第12名。得益于旗下游戏横跨棋牌、休闲、RPG等多个品类,波克城市收入在2020年开始进入快速上升通道。今年7月,收入达到2020年同期的3.75倍,位列全球手游发行商收入排行榜第78名,首次进入中国手游发行商收入排行榜Top30。本期收入前三的市场为印尼、美国和中国,分别占38.6%,26.2%和23%。7月英雄游戏发行的《战双帕弥什》在中文、日韩和英文版本分别举行了夏日活动和一周年庆典,游戏全球收入环比激增179%,发行商收入相应增长42.4%,位列全球手游发行商收入排行榜第84名。榜单之外,入围全球收入TOP100的中国手游发行商依次是 禅游科技、星合互娱、友谊时光、英雄游戏、雅乐科技、多益网络、掌趣科技、竞技世界和游族网络共39家厂商。中国App Store手游收入TOP20尽管今年暑期档有《英雄联盟电竞经理》、《暗黑破坏神:不朽》和《奥比岛:梦想国度》等大作成功上市,但由于疫情缓解,出游复苏,中国iOS手游市场收入与6月基本持平,较今年4月峰值减少14%,较去年同期减少10%,这一现状也与海外主流手游市场在疫情后期的走势相符。哔哩哔哩于6月底推出的《时空猎人3》本期收入环比增长271%,来到榜单第17名,发行商收入相应环比增长41.7%。本期增幅显著的另外两款游戏是《QQ飞车》和《指尖四川麻将》,分别实现85%和87%的环比增长。凭借《指尖四川麻将》在中国iOS市场的成绩,禅游科技收入创历史新高,达到去年同期的2.4倍,位列全球手游发行商收入榜第80名,中国手游发行商收入榜第31名。","news_type":1,"symbols_score_info":{"02400":0.9,"09626":0.9,"00700":0.9,"NTES":0.9,"TCEHY":0.9,"00302":0.9,"BILI":0.9,"09999":0.9,"002555":0.9}},"isVote":1,"tweetType":1,"viewCount":3489,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":9904631891,"gmtCreate":1660031053616,"gmtModify":1703477171376,"author":{"id":"3557919750775430","authorId":"3557919750775430","name":"百日做梦","avatar":"https://community-static.tradeup.com/news/1f225fbc2b217b56a31e63cfa893c52d","crmLevel":11,"crmLevelSwitch":0,"followedFlag":false,"idStr":"3557919750775430","authorIdStr":"3557919750775430"},"themes":[],"title":"","htmlText":"Okay","listText":"Okay","text":"Okay","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9904631891","repostId":"1125368108","repostType":4,"repost":{"id":"1125368108","kind":"news","pubTimestamp":1660015114,"share":"https://ttm.financial/m/news/1125368108?lang=en_US&edition=fundamental","pubTime":"2022-08-09 11:18","market":"sh","language":"zh","title":"Global Revenue Ranking of Chinese Mobile Game Publishers in July 2022","url":"https://stock-news.laohu8.com/highlight/detail?id=1125368108","media":"SensorTower","summary":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计","content":"<p><html><head></head><body>According to the Sensor Tower store intelligence platform, in July 2022<a href=\"https://laohu8.com/S/CMGE\">Chinese mobile games</a>The publisher's revenue ranking on the global App Store and Google Play. In this issue, a total of 39 Chinese companies made it into the top 100 global mobile game publishers by revenue, attracting a total of over US$2.03 billion, accounting for 38.1% of the global top 100 mobile game publishers' revenue. Detailed reports are as follows.</p><p><b>Top 30 Chinese Mobile Game Publishers by Revenue</b></p><p>With the start of the SS19 season, Peacekeeper Elite's revenue surged by 23% in July. Coupled with the release of League of Legends Esports Manager on July 20th, this has led to...<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Games</b>Revenue increased by 6% month-on-month this period.</p><p>The Japanese version of Knives Out launched a variety of summer events in July, and this period's revenue doubled that of June. On July 25, Diablo Immortal was successfully launched in the Chinese market and quickly entered the top three of the best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Games</b>Revenue increased by 6.8% month-on-month.</p><p><b>IM30</b>Its post-apocalyptic survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, with revenue increasing by 30% month-on-month this period, setting a new record. Meanwhile, Sensor Tower game category data shows that the game ranked third on the global simulation mobile game revenue list in July, behind only Roblox and Township. Its success once again validates the market potential of post-apocalyptic genres and marks a major breakthrough for Chinese mobile game developers in the simulation mobile game industry.</p><p>During this summer's movie season,<b>Thunder Games</b>Another childhood IP mobile game, \"Obi Island: Dreamland,\" has been launched. In mid-July, the game ranked among the top six best-selling iOS mobile games in China upon its release, with the publisher's revenue increasing by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to a significant increase in revenue from the Japanese versions of \"Azure Files\" and \"Tomorrow's Ark,\" this issue...<b>Yuxing Network</b>Revenue surged 72% month-on-month, moving up 8 places to 12th.</p><p>Thanks to its games spanning multiple genres including card and board games, casual games, and RPGs,<b>Poker City</b>Revenue began to rise rapidly in 2020. In July of this year, its revenue reached 3.75 times that of the same period in 2020, ranking 78th on the global mobile game publisher revenue list and entering the top 30 of China's mobile game publisher revenue list for the first time. The top three markets by revenue this period were Indonesia, the United States, and China, accounting for 38.6%, 26.2%, and 23% respectively.</p><p>July<b>Hero Games</b>The released versions of \"Battle Twin Parmish\" held summer events and a first anniversary celebration in Chinese, Japanese, Korean, and English respectively. The game's global revenue surged by 179% month-on-month, and the publisher's revenue increased by 42.4% accordingly, ranking 84th on the global mobile game publisher revenue ranking.</p><p>Beyond the list, the Chinese mobile game publishers that made it into the top 100 global revenues are, in order:<b><a href=\"https://laohu8.com/S/02660\">Zenyou Technology</a></b>、<b>Star Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>multi-benefit network</b>、<b><a href=\"https://laohu8.com/S/300315\">Ourpalm</a></b>、<b>competitive world</b>and<b><a href=\"https://laohu8.com/S/002174\">Yoozoo Network</a></b>A total of 39 manufacturers.</p><p><b>Top 20 Mobile Games by Revenue on China's App Store</b></p><p>Despite the successful release of blockbuster titles such as \"League of Legends Esports Manager,\" \"Diablo: Immortal,\" and \"Obi-Wan: Dreamland\" during this summer's season, due to the easing of the pandemic and the recovery of travel, the revenue of the Chinese iOS mobile game market remained basically the same as in June, down 14% from the peak in April this year and down 10% from the same period last year. This situation is also consistent with the trend of mainstream overseas mobile game markets in the later stages of the pandemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>Time Hunter 3, released at the end of June, saw its revenue increase by 271% month-on-month, ranking 17th on the list, while the publisher's revenue increased by 41.7% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth this period were QQ Speed and Fingertip Sichuan Mahjong, achieving month-on-month growth of 85% and 87% respectively.</p><p>Based on the success of \"Fingertip Sichuan Mahjong\" in the Chinese iOS market,<b>Zenyou Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th among global mobile game publishers and 31st among Chinese mobile game publishers.</p><p></body></html></p>","source":"lsy1567654688867","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Global Revenue Ranking of Chinese Mobile Game Publishers in July 2022</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nGlobal Revenue Ranking of Chinese Mobile Game Publishers in July 2022\n</h2>\n<h4 class=\"meta\">\n<p class=\"head\">\n<strong class=\"h-name small\">SensorTower</strong><span class=\"h-time small\">2022-08-09 11:18</span>\n</p>\n</h4>\n</header>\n<article>\n<p><html><head></head><body>According to the Sensor Tower store intelligence platform, in July 2022<a href=\"https://laohu8.com/S/CMGE\">Chinese mobile games</a>The publisher's revenue ranking on the global App Store and Google Play. In this issue, a total of 39 Chinese companies made it into the top 100 global mobile game publishers by revenue, attracting a total of over US$2.03 billion, accounting for 38.1% of the global top 100 mobile game publishers' revenue. Detailed reports are as follows.</p><p><b>Top 30 Chinese Mobile Game Publishers by Revenue</b></p><p>With the start of the SS19 season, Peacekeeper Elite's revenue surged by 23% in July. Coupled with the release of League of Legends Esports Manager on July 20th, this has led to...<b><a href=\"https://laohu8.com/S/00700\">Tencent</a>Games</b>Revenue increased by 6% month-on-month this period.</p><p>The Japanese version of Knives Out launched a variety of summer events in July, and this period's revenue doubled that of June. On July 25, Diablo Immortal was successfully launched in the Chinese market and quickly entered the top three of the best-selling iOS mobile games in China. Driven by these two games, this issue<b><a href=\"https://laohu8.com/S/NTES\">NetEase</a>Games</b>Revenue increased by 6.8% month-on-month.</p><p><b>IM30</b>Its post-apocalyptic survival simulation mobile game \"Last Fortress: Underground\" continued its strong growth momentum, with revenue increasing by 30% month-on-month this period, setting a new record. Meanwhile, Sensor Tower game category data shows that the game ranked third on the global simulation mobile game revenue list in July, behind only Roblox and Township. Its success once again validates the market potential of post-apocalyptic genres and marks a major breakthrough for Chinese mobile game developers in the simulation mobile game industry.</p><p>During this summer's movie season,<b>Thunder Games</b>Another childhood IP mobile game, \"Obi Island: Dreamland,\" has been launched. In mid-July, the game ranked among the top six best-selling iOS mobile games in China upon its release, with the publisher's revenue increasing by 16.8% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/e95a45302050539f0f51179785231b08\" tg-width=\"1080\" tg-height=\"1035\" referrerpolicy=\"no-referrer\"/></p><p>Due to a significant increase in revenue from the Japanese versions of \"Azure Files\" and \"Tomorrow's Ark,\" this issue...<b>Yuxing Network</b>Revenue surged 72% month-on-month, moving up 8 places to 12th.</p><p>Thanks to its games spanning multiple genres including card and board games, casual games, and RPGs,<b>Poker City</b>Revenue began to rise rapidly in 2020. In July of this year, its revenue reached 3.75 times that of the same period in 2020, ranking 78th on the global mobile game publisher revenue list and entering the top 30 of China's mobile game publisher revenue list for the first time. The top three markets by revenue this period were Indonesia, the United States, and China, accounting for 38.6%, 26.2%, and 23% respectively.</p><p>July<b>Hero Games</b>The released versions of \"Battle Twin Parmish\" held summer events and a first anniversary celebration in Chinese, Japanese, Korean, and English respectively. The game's global revenue surged by 179% month-on-month, and the publisher's revenue increased by 42.4% accordingly, ranking 84th on the global mobile game publisher revenue ranking.</p><p>Beyond the list, the Chinese mobile game publishers that made it into the top 100 global revenues are, in order:<b><a href=\"https://laohu8.com/S/02660\">Zenyou Technology</a></b>、<b>Star Interactive Entertainment</b>、<b><a href=\"https://laohu8.com/S/06820\">Friendship Time</a></b>、<b>Hero Games</b>、<b><a href=\"https://laohu8.com/S/YALA\">Yale Technology</a></b>、<b>multi-benefit network</b>、<b><a href=\"https://laohu8.com/S/300315\">Ourpalm</a></b>、<b>competitive world</b>and<b><a href=\"https://laohu8.com/S/002174\">Yoozoo Network</a></b>A total of 39 manufacturers.</p><p><b>Top 20 Mobile Games by Revenue on China's App Store</b></p><p>Despite the successful release of blockbuster titles such as \"League of Legends Esports Manager,\" \"Diablo: Immortal,\" and \"Obi-Wan: Dreamland\" during this summer's season, due to the easing of the pandemic and the recovery of travel, the revenue of the Chinese iOS mobile game market remained basically the same as in June, down 14% from the peak in April this year and down 10% from the same period last year. This situation is also consistent with the trend of mainstream overseas mobile game markets in the later stages of the pandemic.</p><p><b><a href=\"https://laohu8.com/S/BILI\">Bilibili</a></b>Time Hunter 3, released at the end of June, saw its revenue increase by 271% month-on-month, ranking 17th on the list, while the publisher's revenue increased by 41.7% month-on-month.</p><p><img src=\"https://static.tigerbbs.com/736869875fecbdc48a48d52e5691d1e6\" tg-width=\"1080\" tg-height=\"722\" referrerpolicy=\"no-referrer\"/></p><p>The other two games with significant growth this period were QQ Speed and Fingertip Sichuan Mahjong, achieving month-on-month growth of 85% and 87% respectively.</p><p>Based on the success of \"Fingertip Sichuan Mahjong\" in the Chinese iOS market,<b>Zenyou Technology</b>Revenue hit a record high, reaching 2.4 times that of the same period last year, ranking 80th among global mobile game publishers and 31st among Chinese mobile game publishers.</p><p></body></html></p>\n<div class=\"bt-text\">\n\n\n<p> source:<a href=\"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g\">SensorTower</a></p>\n\n\n</div>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"https://static.tigerbbs.com/7eaa2c45cf70f617f2a492ecb0fcce5f","relate_stocks":{"BILI":"哔哩哔哩","02400":"心动公司","002555":"三七互娱","00302":"中手游","09999":"网易","NTES":"网易","TCEHY":"腾讯控股ADR","00700":"腾讯控股","09626":"哔哩哔哩-W"},"source_url":"https://mp.weixin.qq.com/s/KMojP4joBQhBp-o-hsAG8g","is_english":false,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1125368108","content_text":"Sensor Tower商店情报平台显示,2022年7月中国手游发行商在全球 App Store 和 Google Play 的收入排名。本期共39个中国厂商入围全球手游发行商收入榜TOP100,合计吸金超过20.3亿美元,占全球TOP100手游发行商收入38.1%,详细报道如下。中国手游发行商收入TOP30随着SS19赛季开启,《和平精英》7月收入激增23%,叠加《英雄联盟电竞经理》在7月20日上市,使得腾讯游戏本期收入环比增长6%。《荒野行动》日服7月推出丰富的夏季活动,本期收入达到6月的两倍。7月25日,《暗黑破坏神:不朽》 在国内市场成功上市,并迅速跻身国内iOS手游畅销榜前三。在这两款游戏的带动下,本期网易游戏收入环比增长 6.8%。IM30旗下末日生存模拟手游《Last Fortress: Underground》延续强劲的增长势头,本期收入环比上涨30%,再创新高。同时,Sensor Tower游戏分类数据显示,该游戏位列7月全球模拟手游收入榜第3名,仅次于《Roblox》和《Township》。其成功再次验证了末日题材的市场潜力,同时也标志着中国手游厂商在模拟手游赛道的重大突破。在今年暑期档,雷霆游戏推出又一款童年IP手游《奥比岛:梦想国度》。7月中旬,该游戏上市即登上国内iOS手游畅销榜前六,发行商本期收入环比增长16.8%。由于《碧蓝档案》、《明日方舟》日服版本收入大幅增长,本期悠星网络收入环比激增72%,排名前进8位至第12名。得益于旗下游戏横跨棋牌、休闲、RPG等多个品类,波克城市收入在2020年开始进入快速上升通道。今年7月,收入达到2020年同期的3.75倍,位列全球手游发行商收入排行榜第78名,首次进入中国手游发行商收入排行榜Top30。本期收入前三的市场为印尼、美国和中国,分别占38.6%,26.2%和23%。7月英雄游戏发行的《战双帕弥什》在中文、日韩和英文版本分别举行了夏日活动和一周年庆典,游戏全球收入环比激增179%,发行商收入相应增长42.4%,位列全球手游发行商收入排行榜第84名。榜单之外,入围全球收入TOP100的中国手游发行商依次是 禅游科技、星合互娱、友谊时光、英雄游戏、雅乐科技、多益网络、掌趣科技、竞技世界和游族网络共39家厂商。中国App Store手游收入TOP20尽管今年暑期档有《英雄联盟电竞经理》、《暗黑破坏神:不朽》和《奥比岛:梦想国度》等大作成功上市,但由于疫情缓解,出游复苏,中国iOS手游市场收入与6月基本持平,较今年4月峰值减少14%,较去年同期减少10%,这一现状也与海外主流手游市场在疫情后期的走势相符。哔哩哔哩于6月底推出的《时空猎人3》本期收入环比增长271%,来到榜单第17名,发行商收入相应环比增长41.7%。本期增幅显著的另外两款游戏是《QQ飞车》和《指尖四川麻将》,分别实现85%和87%的环比增长。凭借《指尖四川麻将》在中国iOS市场的成绩,禅游科技收入创历史新高,达到去年同期的2.4倍,位列全球手游发行商收入榜第80名,中国手游发行商收入榜第31名。","news_type":1,"symbols_score_info":{"02400":0.9,"09626":0.9,"00700":0.9,"NTES":0.9,"TCEHY":0.9,"00302":0.9,"BILI":0.9,"09999":0.9,"002555":0.9}},"isVote":1,"tweetType":1,"viewCount":3633,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0}],"defaultTab":"following","isTTM":true}